How can I scale an object with its label?

When I scale an objects the label texture is not scaled with it. Is there a way I can scale an object with its material and label?

Thanks!

You can but I think currently the only way is to have the texture placed as UV-map.

It would be nice if there was a checkbox or so you could check on the scaling tool so it would scale the textures as well. I don’t think there is so basically the textures have a certain size and will keep that size.

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Scaling parts with labels without the connection to its geometry using UV, doesn’t keep the labels at its place for sure.

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Thank you very much! So it have to be UV mapping.

@marco.wodarz Thank you very much! I understand it now.

There’s also this topic which is basically the same question but has also a tip from Don to split the surface where the label is so you only need to apply the UV on that polygon. Could work for these as well since it’s simple geometry.

Stick Texture Option - Product Feedback & Ideas - Luminaries (keyshot.com)

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Thank you very much!